Private by design
No image upload endpoint is used. Processing happens locally inside your browser.
100% PRIVATE · CLIENT-SIDE
Enlarge low-resolution images directly in browser memory using WebGPU or WebGL2 shader processing, with a safe Canvas fallback.
Your image stays on this device and is removed from memory when you leave or reset the page.
or click to choose a PNG, JPG, WebP, or AVIF image
Recommended maximum input: 25 megapixelsNo image upload endpoint is used. Processing happens locally inside your browser.
Uses WebGPU when available, then WebGL2, with a Canvas fallback for broader compatibility.
Choose bilinear, bicubic, or sharper Lanczos-style reconstruction with optional edge enhancement.
This tool performs mathematical image enlargement and sharpening. It does not know what is in the photo and cannot reliably restore detail that was never captured. Very large outputs may exceed your browser or GPU memory limits.